Book Snakes and Library Ladders: a trainee plays the Bodleian board game

 

The board includes 6 libraries and paths between them divided into squares, against a background of a map of Oxford. On it are placed chance cards, catalogue cards and five coloured game pieces.
The game board during play.

Back in 1988, the Bodleian created a truly ingenious piece of merchandise: The Bodleian Game, an incredibly niche board game for those who feel they just don’t quite spend enough time in the Bodleian Libraries in real life. Sadly, it is no longer available to buy new, but when one of my housemates managed to procure a second-hand copy, we were all very excited. (Getting excited over a library-based board game is very normal, actually.)

You begin the game by picking a research subject – we went for Women in Society – and are given the first book you need to read on that subject. The premise is then that for each book, you need to first visit the Old Bodleian; consult one of three catalogues there in order to determine which library your book is housed in; journey across Oxford to the relevant library; locate the book in that library’s catalogue; “read” the book and use the references to determine what you need to read next; and roll the dice to determine how useful the book was to your research. Highest score at the end of the game wins, so there is an incentive to reread if you don’t score highly.

Three cards. They read "Book misfiled - find it next turn"; "Book in place" and "Caught eating and have your reader's ticket confiscated - go to Admissions to reclaim it".
Different cards you might face before you can read your book…

 

Sound like a convoluted process? It was! We’ve never been so grateful for SOLO and the fact that it is accessible everywhere. Impressively, the books in the game were all real items held by the Bodleian, which we were of course able to check from the comfort of our kitchen table.

The fun of the game came from seeing how the mechanics had been created to replicate the true Bodleian Libraries experience. For example, chance cards could banish you to the starting spot for getting caught eating in the library, or delay your reading due to your book being already on loan. By the third time one of us drew the card that says you have left your Bodleian card at home and need to go to Admissions, and had to trek back across the board, I was feeling a distinct twinge of guilt for all the readers I have said the same thing to. And if you landed on the same square as another player, you both had to head straight off to the King’s Arms together – I’ll leave our readers to confirm or deny the accuracy of that one.

 

Two score cards with columns of Reference, Shelfmark, Title and Score. One is significantly more filled out than the other.
Two of our score cards by the end of play – I didn’t get as much reading done as my housemate!

Gameplay was not particularly rapid, and was based more on luck than strategy; think Monopoly or Ludo. We ended up setting a time limit to mark the end of the game rather than work our way through all fourteen suggested books, and elided a couple of rules to speed things up a little. But at times, knowledge was rewarded: at one point my housemate deduced (correctly!) that as she was looking for a letter, she could head straight to the John Johnson collection rather than return to the Old Bodleian to consult the catalogue there.

 

Would I play The Bodleian Game again? If I had time to spare on a relaxed game, then absolutely. Am I glad that in real life the Bodleian Libraries function differently in 2024 than they did in 1988? Very much so.

 

 

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